#pragma once
#include "stdafx.h"
#include "Resource.h"
#include <gl/GL.h>
#include <gl/GLU.h>
#include "include/gl/glcorearb.h"
#include "include/gl/glext.h"
#include "include/gl/wglext.h"
#pragma comment (lib, "OpenGL32.lib")
#pragma comment (lib, "GLU32.lib")